Posted in
My opinion on the riots
•
1st June 2020, 07:02 PM
I respectfully disagree. I'm going to copy and paste what I said to people in real life about the same thing. I believe as long as the riots are not targeting small businesses, they're acceptable.
So please stop with this narrative, no one immediately jumped to rioting
Quote:
i think people fail to understand that people didn’t IMMEDIATELY go to rioting. We’ve seen that black people have tried for YEARS to peacefully protest, and they’ve only been brandished unpatriotic because of it. You also have to consider the fact that there are police instigating some of these riots undercover, as well as still engaging with people WHO ARE PEACEFULLY PROTESTING!!
So please stop with this narrative, no one immediately jumped to rioting
9
Posted in
why i don't fight on oldcp anymore
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27th May 2020, 05:47 PM
Damen wrote on 27th May 2020, 05:42 PM:
On the server, the bot is on the wall. On your screen, it isnt because of security checks to stop hackers going on walls. Thats why going on a wall is more dangerous than being on the ground cause you cant see if a bot is next to you.
It just seems like there is a better way of making this system without denying the user vision of the bot's real location
6
Posted in
Bring Back Presidency
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1st May 2020, 03:53 PM
Although I slightly agree, there needs to be some other changes so that it doesn't get messed up again.
1) Don't involve crimezone into it. That's when the presidency really started falling off, because elections were getting rigged and the president was just a puppetmaster. I don't know why that was allowed because it ruined a good feature.
2) Let the users choose the Supreme Judge and Judges. If you want a democracy it has to be a full democracy.
3) The president's implementations should actually be added. If it isn't possible for that to happen efficiently and quickly, there really isn't a point in having a president.
1) Don't involve crimezone into it. That's when the presidency really started falling off, because elections were getting rigged and the president was just a puppetmaster. I don't know why that was allowed because it ruined a good feature.
2) Let the users choose the Supreme Judge and Judges. If you want a democracy it has to be a full democracy.
3) The president's implementations should actually be added. If it isn't possible for that to happen efficiently and quickly, there really isn't a point in having a president.
8
Posted in
A warning to lex and everyone else
•
22nd April 2020, 05:21 PM
Sleddy wrote on 22nd April 2020, 10:53 AM:
Quote:
Orbay wrote on 22nd April 2020, 10:42 AM:
Quote:
Sleddy wrote on 22nd April 2020, 09:33 AM:
Quote:
Orbay wrote on 22nd April 2020, 09:18 AM:
-snip-
Quote:
Sleddy wrote on 22nd April 2020, 09:33 AM:
Quote:
Orbay wrote on 22nd April 2020, 09:18 AM:
-snip-
We have hired another admin which will help a lot and we have some admins who are laying low but helping me on the admin server to fill requests. I think the biggest issue is Damen ignroes a lot of what I try to tell him (no offense damen). Plus I'm the first EH with no DB access so I can't solve a lot of issues on my own.
I do like your council idea though, it is quite hard for a new user to understand the essence of oldcp and why it's so different from all the other servers. I just wish I had the ability to do more since Damen is very busy all the time, but I'm EH and I have to stay within my lane. I can't do a lot without his permission and sometimes I don't get a response to my questions for permission.
I sympathize with your pain. Most EHs had no DB access and solely relied on Damen for a lot of things (including myself). Damen is a busy person so I get it but it just sucks
3
Posted in
Crime Office 2020
•
19th April 2020, 08:06 PM
Hey everyone!
The Crime Office is back again! I'll be leading as the Inspector for the time being. In this post, I've linked some useful channels as well as the discord for people to get information!
CrimeOffice Channel - This channel is for any specific guidelines, FAQs, or any other thing that might be of use to anyone
Detectives Channel - This is a channel where the Crime Office will post crimezone updates made by users and check for accuracy by myself and the Sergeant
Crime Office Discord: https://discord.gg/2dv9pyX
If you have any questions, feel free to message me. gN hash#3233
The Crime Office is back again! I'll be leading as the Inspector for the time being. In this post, I've linked some useful channels as well as the discord for people to get information!
CrimeOffice Channel - This channel is for any specific guidelines, FAQs, or any other thing that might be of use to anyone
Detectives Channel - This is a channel where the Crime Office will post crimezone updates made by users and check for accuracy by myself and the Sergeant
Crime Office Discord: https://discord.gg/2dv9pyX
If you have any questions, feel free to message me. gN hash#3233
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Posted in
How to Fix OldCP Combat
•
13th April 2020, 07:48 PM
Damen wrote on 13th April 2020, 07:24 PM:
Quote:
Pingu17174 wrote on 13th April 2020, 06:39 PM:
Adding onto my post : When someone combat logs it DOES take a bit of health and if they continue to do so their blood loss speeds up quicker, leading them to experience a swift death.
Adding onto my post : When someone combat logs it DOES take a bit of health and if they continue to do so their blood loss speeds up quicker, leading them to experience a swift death.
What about the rest of the stuff in the main post?
5
Posted in
How to Fix OldCP Combat
•
13th April 2020, 05:55 PM
Since Damen's been airing me on my suggestions, I thought It'd be better to share with the community how I think OldCP combat can be effectively fixed permanently. This, however, won't be a solution if it isn't added in its entirety- or if it's half-made. I think OldCP combat has become too problematic now because of the buffed health, overpowered weapons, and the overall system that's come to be after years of not recognizing its flaws. Nonetheless, I've thought about this for a while and I think using this system can fix it. Essentially, there's 2 major things that need fixing, Weapons & Health. I'll break down what needs to be fixed for each.
Weapons:
The first thing to do is to implement a class system. This system would put all swords under 4 major classes, pistols under 2 major classes etc. I think this is useful because the variability of weapons right now is just tedious to deal with, and also unbalances the game heavily.
For swords, I suggest these four classes:
- Normal (100% of the damage of a normal sword)
- Strong (115% of the damage of a normal sword)
- Lightsaber (125% of the damage of a normal sword)
- Buffed Sword (150% of the damage of a normal sword)
This would make all the weapons in the same classes have consistent attack damage, which would make swordfighting more predictable (but better).
For pistols, I think two classes are good enough:
- Normal (100% of the normal pistol damage)
- Buffed Gun (150% of the normal pistol damage)
Another thing that I believe is necessary is to remove these random "create requests" that provide an advantage. Thus, I propose to remove any weapon that is not easily accessible to anyone, which includes (But not exclusive to): Air strikes, electrocution, and anything else. They are for sure cool items, but they should not bring people an advantage because they paid their way to power. I do think that people with create items should be compensated if this actually is implemented.
Health:
I think the first thing to do is remove all forms of invincibility, as well as nerf invisibility so that it can't be used for a long period of time (e.g. make it 5 seconds max with a 3 second cooldown or something). In addition, everyone's health should be nerfed to fall under another set of classes. This is because, simply, fighting with a lot of health is unfair, especially for people who haven't spent $500 on create.
For the health class system, I think it should follow this:
- Normal (100% of a user's normal health)
- Armor (110% of a user's normal health) - E.g. when they use /safety or brute armor
- Medkits + Armor (115% of a user's normal health)
- Buffed Health (125% of a user's normal health)
Another thing I think should be reworked is the death system. The problem with death is; it's too consequential for a penguin game. I think I have a simple solution so that combat is fair, while not cheating people out of their accounts.
- If a user dies, they will be revived in a week automatically
- If a user dies during war, their weapons will be confiscated, but nothing else.
With that being said, I've noticed people love to relogin while fighting (which I've done before). I think it's okay, but it just simply drags on fights for too long. Instead, along with the revival after a week, I suggest a Blood-loss system to counter this.
- If a user logs off while being in combat in the last 15 minutes, a blood loss clock begins
- This means that while the user is offline, for a maximum of 1 hour, they will lose 1 percent of their health per minute.
- A users health can only regenerate after being without combat for 24 hours
- Temporary heal blood loss: If a user is online and another user "/patch {User}" they will not lose blood while being online. However, if they get in combat and log off again, the blood loss will begin.
Conclusions
While I think these ideas will fix every issue OldCP has with combat, I severely doubt anything will happen to fix the problems that exist currently . Still, I think it's a good idea that's worth sharing. What do you think?
Weapons:
The first thing to do is to implement a class system. This system would put all swords under 4 major classes, pistols under 2 major classes etc. I think this is useful because the variability of weapons right now is just tedious to deal with, and also unbalances the game heavily.
For swords, I suggest these four classes:
- Normal (100% of the damage of a normal sword)
- Strong (115% of the damage of a normal sword)
- Lightsaber (125% of the damage of a normal sword)
- Buffed Sword (150% of the damage of a normal sword)
This would make all the weapons in the same classes have consistent attack damage, which would make swordfighting more predictable (but better).
For pistols, I think two classes are good enough:
- Normal (100% of the normal pistol damage)
- Buffed Gun (150% of the normal pistol damage)
Another thing that I believe is necessary is to remove these random "create requests" that provide an advantage. Thus, I propose to remove any weapon that is not easily accessible to anyone, which includes (But not exclusive to): Air strikes, electrocution, and anything else. They are for sure cool items, but they should not bring people an advantage because they paid their way to power. I do think that people with create items should be compensated if this actually is implemented.
Health:
I think the first thing to do is remove all forms of invincibility, as well as nerf invisibility so that it can't be used for a long period of time (e.g. make it 5 seconds max with a 3 second cooldown or something). In addition, everyone's health should be nerfed to fall under another set of classes. This is because, simply, fighting with a lot of health is unfair, especially for people who haven't spent $500 on create.
For the health class system, I think it should follow this:
- Normal (100% of a user's normal health)
- Armor (110% of a user's normal health) - E.g. when they use /safety or brute armor
- Medkits + Armor (115% of a user's normal health)
- Buffed Health (125% of a user's normal health)
Another thing I think should be reworked is the death system. The problem with death is; it's too consequential for a penguin game. I think I have a simple solution so that combat is fair, while not cheating people out of their accounts.
- If a user dies, they will be revived in a week automatically
- If a user dies during war, their weapons will be confiscated, but nothing else.
With that being said, I've noticed people love to relogin while fighting (which I've done before). I think it's okay, but it just simply drags on fights for too long. Instead, along with the revival after a week, I suggest a Blood-loss system to counter this.
- If a user logs off while being in combat in the last 15 minutes, a blood loss clock begins
- This means that while the user is offline, for a maximum of 1 hour, they will lose 1 percent of their health per minute.
- A users health can only regenerate after being without combat for 24 hours
- Temporary heal blood loss: If a user is online and another user "/patch {User}" they will not lose blood while being online. However, if they get in combat and log off again, the blood loss will begin.
Conclusions
While I think these ideas will fix every issue OldCP has with combat, I severely doubt anything will happen to fix the problems that exist currently . Still, I think it's a good idea that's worth sharing. What do you think?
40
Posted in
THE TRUTH!!!!!!!
•
22nd March 2020, 12:36 AM
I am indeeed male. Some other things you may not know about me that are also true:
- I am 17
Thank you for reading and I apologize if this confused anyone. Please accept me for who I am now
- I am 17
Thank you for reading and I apologize if this confused anyone. Please accept me for who I am now
20
Posted in
[P2] || The Truth
•
20th March 2020, 05:49 PM
Sleddy wrote on 20th March 2020, 05:47 PM:
Quote:
Hashir wrote on 20th March 2020, 05:27 PM:
This is despicable. I don't know why everyone's supporting it like you cured cancer. You've catfished people for 7 years, call it as it is.
This is despicable. I don't know why everyone's supporting it like you cured cancer. You've catfished people for 7 years, call it as it is.
0
Posted in
[P2] || The Truth
•
20th March 2020, 05:27 PM
This is despicable. I don't know why everyone's supporting it like you cured cancer. You've catfished people for 7 years, call it as it is.
7
Posted in
My mind
•
9th February 2020, 04:39 PM
I have a bit to say but I'm not really sure how I want to say it, but I'll give it a shot.
If you guys don't know by now, I haven't really been active since September of 2018. Stuff happened then but I guess I also grew out of the community. But I've had a lot of time to think since then. I'm 17 now, and I guess getting older has given me more perspective on life (?) Stuff I've done back then and now just makes me think: what if I died today? Would I be fine with how I left things with people? Annnnnd, probably not. So I think I'm making this post to make things up with people I may have wronged in the past. Maybe I'll get roasted for this, maybe I won't. But really I don't care. Because at the end of the day, I think I'm more secure with who I am now.
Before I get to that though; I'm guessing you clicked this post because it's another "Leaving" post. But really, I don't know what it is. I'm already inactive, so how can I leave? I guess it is stuff I'd want to say when I eventually leave permanently. Because I'll still continue to lurk (I think?) for now.
See the thing with being online is, you can't really act the same way you do in real life. I mean, I guess you can, and maybe I could too, but I dunno. I've always felt like I've had to play two-face, but that really ain't me. I like to stay true to myself, but I guess I haven't really been that in this community. But it's a bit too late to change that now, so I guess this is my way of coming clean.
The person I tried to be on the community this mentally strong person who wouldn't be fazed by anything. But really, that isn't the case, and it never is for anyone. I'm pretty emotional and sensitive; and I'm not afraid to admit that anymore. Because at the end of the day, you can change a lot of things, but not who you really are.
milan, jack, preston, whiskey, tent, alex, jdutr, abushekaus - we've remained good friends for a long time, but i'm sorry if i haven't always been a good friend. just know i always got your back
ghost, gib, als, lemons, jin - I kinda drifted away from you guys but i had a lot of good times with you guys. but lel just aint for me anymore
bp28, musclebob1, zeternal, kris - we don't talk often but you guys are some of the illest people i know and i wish we talked more
damen, chelsey, tennis - we barely talk now but i'm thankful for all your guidance over the years, wish we could talk more too tho
gamer - we didn't end off really well and I know you're busy now, but i'm sorry for hurting you and i hope we can talk again
mike - we used to be closer like 3-4 years ago and we kinda stopped, but you've been a good guy and im sorry for things ive said about you in the past that made us drift
lyss, lush, sydney, kee, isa - we used to talk a lot a loong time ago and i had some good conversations with you guys, sorry for some of the stuff i've said/done
orlock - sorry for pissing you off all the time, honestly you're a decent guy
other people i have similar sentiments for - sugar, cristal, tave, adawg, swirlie, jenna, fable, kara, frogs, perla, jesse, flame, and others i might have forgot
I'm not saying I'm going anywhere, but I just felt like I needed to let that out in case I ever do (permanently). My discord is gN hash#3233 if you wanna message me
If you guys don't know by now, I haven't really been active since September of 2018. Stuff happened then but I guess I also grew out of the community. But I've had a lot of time to think since then. I'm 17 now, and I guess getting older has given me more perspective on life (?) Stuff I've done back then and now just makes me think: what if I died today? Would I be fine with how I left things with people? Annnnnd, probably not. So I think I'm making this post to make things up with people I may have wronged in the past. Maybe I'll get roasted for this, maybe I won't. But really I don't care. Because at the end of the day, I think I'm more secure with who I am now.
Before I get to that though; I'm guessing you clicked this post because it's another "Leaving" post. But really, I don't know what it is. I'm already inactive, so how can I leave? I guess it is stuff I'd want to say when I eventually leave permanently. Because I'll still continue to lurk (I think?) for now.
See the thing with being online is, you can't really act the same way you do in real life. I mean, I guess you can, and maybe I could too, but I dunno. I've always felt like I've had to play two-face, but that really ain't me. I like to stay true to myself, but I guess I haven't really been that in this community. But it's a bit too late to change that now, so I guess this is my way of coming clean.
The person I tried to be on the community this mentally strong person who wouldn't be fazed by anything. But really, that isn't the case, and it never is for anyone. I'm pretty emotional and sensitive; and I'm not afraid to admit that anymore. Because at the end of the day, you can change a lot of things, but not who you really are.
milan, jack, preston, whiskey, tent, alex, jdutr, abushekaus - we've remained good friends for a long time, but i'm sorry if i haven't always been a good friend. just know i always got your back
ghost, gib, als, lemons, jin - I kinda drifted away from you guys but i had a lot of good times with you guys. but lel just aint for me anymore
bp28, musclebob1, zeternal, kris - we don't talk often but you guys are some of the illest people i know and i wish we talked more
damen, chelsey, tennis - we barely talk now but i'm thankful for all your guidance over the years, wish we could talk more too tho
gamer - we didn't end off really well and I know you're busy now, but i'm sorry for hurting you and i hope we can talk again
mike - we used to be closer like 3-4 years ago and we kinda stopped, but you've been a good guy and im sorry for things ive said about you in the past that made us drift
lyss, lush, sydney, kee, isa - we used to talk a lot a loong time ago and i had some good conversations with you guys, sorry for some of the stuff i've said/done
orlock - sorry for pissing you off all the time, honestly you're a decent guy
other people i have similar sentiments for - sugar, cristal, tave, adawg, swirlie, jenna, fable, kara, frogs, perla, jesse, flame, and others i might have forgot
I'm not saying I'm going anywhere, but I just felt like I needed to let that out in case I ever do (permanently). My discord is gN hash#3233 if you wanna message me
26
Posted in
Kobe Tribute Video
•
27th January 2020, 05:47 PM
Hey guys,
If you know me, I've been a big basketball fan. Kobe was one of the few megastars that I loved since day 1. Yesterday, he and some others on board a helicopter passed away. In tribute, I made a video of my favorite career highlights of his. Check it out and (like and comment) and let me know what you think!
If you know me, I've been a big basketball fan. Kobe was one of the few megastars that I loved since day 1. Yesterday, he and some others on board a helicopter passed away. In tribute, I made a video of my favorite career highlights of his. Check it out and (like and comment) and let me know what you think!
27