Daymen
Administrator
5,165 posts
37,117
Seen 16th December 2024
2nd August 2020, 01:02 PM
OldCP has had a long awaited health system update.
If online, health re-generates by 1 point per 30 seconds. (An extra 30 seconds is added to the next regen increment if you are hit)
If offline, health re-generates by 1% per 30 seconds.
Remember, when I refer to point, it is the absolute health number that you cant see (not out of 100%)
When I refer to %, its the percentage of the overall health number as seen on /h
Details
Health is not reset when you relogin.If online, health re-generates by 1 point per 30 seconds. (An extra 30 seconds is added to the next regen increment if you are hit)
If offline, health re-generates by 1% per 30 seconds.
Remember, when I refer to point, it is the absolute health number that you cant see (not out of 100%)
When I refer to %, its the percentage of the overall health number as seen on /h
Rookie
2,706 posts
19
Seen 31st August 2023
2nd August 2020, 01:28 PM
Frogs wrote on 2nd August 2020, 01:16 PM:
Bro wait I found a glitch, it works fine but if you have armor or navystone, it'll just go up to 130+ when you relogin. Can you legit just remove navystone & armor its unfair anyway
The Dude
Member
85 posts
120
Seen 18th February 2021
2nd August 2020, 04:31 PM
Ok! This might be a balance to not flee in battle and a fair enough point on getting regeneration every 30 seconds. (just like Minecraft, where you generate health overtime, but there's the food bar, so that's a difference)
But hey, it's a start for updating the health system! Yet until now... there's still is no Health Bar in the system yet, so people are still going to not know their health, by constantly checking the percentage by "/h". The update would've been perfect if there's a small health bar only shown to the main player's screen (not other players) located anywhere in the HUD in-game imo. But overall, It oughta be a challenge for people who aren't armed atm, but it would balance off people into not getting into trouble by getting themselves killed in-game; unless they're in a situation where they're in battle or in battlefield, thus they have to think before they act quickly as to not get harmed during battle; because sometimes the harshness of life cannot be avoided, even in-game, but atleast that's what we all gotta learn for this game's life-lesson!
But anyway, hope updates like these brightens up the game alittle and makes the game more fun n' all. It all comes into strategy for knowing how you deal with the game, but as I said, it oughta be a life-lesson to learn from an inspired game. Hope people get used to this.
But hey, it's a start for updating the health system! Yet until now... there's still is no Health Bar in the system yet, so people are still going to not know their health, by constantly checking the percentage by "/h". The update would've been perfect if there's a small health bar only shown to the main player's screen (not other players) located anywhere in the HUD in-game imo. But overall, It oughta be a challenge for people who aren't armed atm, but it would balance off people into not getting into trouble by getting themselves killed in-game; unless they're in a situation where they're in battle or in battlefield, thus they have to think before they act quickly as to not get harmed during battle; because sometimes the harshness of life cannot be avoided, even in-game, but atleast that's what we all gotta learn for this game's life-lesson!
But anyway, hope updates like these brightens up the game alittle and makes the game more fun n' all. It all comes into strategy for knowing how you deal with the game, but as I said, it oughta be a life-lesson to learn from an inspired game. Hope people get used to this.
HammyMajed:
Just a dude who's overly simple with dreams, and is cool with everyone.
not much to say, but I'm still a dude around here. :T
Just a dude who's overly simple with dreams, and is cool with everyone.
not much to say, but I'm still a dude around here. :T
B19 BOY
Master
2,048 posts
2,465
Seen 28th August 2023
Off the deep end
Master
515 posts
1,427
Seen 31st August 2023
2nd August 2020, 07:23 PM
Hamoza1111 wrote on 2nd August 2020, 04:31 PM:
Ok! This might be a balance to not flee in battle and a fair enough point on getting regeneration every 30 seconds. (just like Minecraft, where you generate health overtime, but there's the food bar, so that's a difference)
But hey, it's a start for updating the health system! Yet until now... there's still is no Health Bar in the system yet, so people are still going to not know their health, by constantly checking the percentage by "/h". The update would've been perfect if there's a small health bar only shown to the main player's screen (not other players) located anywhere in the HUD in-game imo. But overall, It oughta be a challenge for people who aren't armed atm, but it would balance off people into not getting into trouble by getting themselves killed in-game; unless they're in a situation where they're in battle or in battlefield, thus they have to think before they act quickly as to not get harmed during battle; because sometimes the harshness of life cannot be avoided, even in-game, but atleast that's what we all gotta learn for this game's life-lesson!
But anyway, hope updates like these brightens up the game alittle and makes the game more fun n' all. It all comes into strategy for knowing how you deal with the game, but as I said, it oughta be a life-lesson to learn from an inspired game. Hope people get used to this.
But hey, it's a start for updating the health system! Yet until now... there's still is no Health Bar in the system yet, so people are still going to not know their health, by constantly checking the percentage by "/h". The update would've been perfect if there's a small health bar only shown to the main player's screen (not other players) located anywhere in the HUD in-game imo. But overall, It oughta be a challenge for people who aren't armed atm, but it would balance off people into not getting into trouble by getting themselves killed in-game; unless they're in a situation where they're in battle or in battlefield, thus they have to think before they act quickly as to not get harmed during battle; because sometimes the harshness of life cannot be avoided, even in-game, but atleast that's what we all gotta learn for this game's life-lesson!
But anyway, hope updates like these brightens up the game alittle and makes the game more fun n' all. It all comes into strategy for knowing how you deal with the game, but as I said, it oughta be a life-lesson to learn from an inspired game. Hope people get used to this.
a health bar would be so nice
Daymen
Administrator
5,165 posts
37,117
Seen 16th December 2024
3rd August 2020, 04:54 AM
Hamoza1111 wrote on 2nd August 2020, 04:31 PM:
Ok! This might be a balance to not flee in battle and a fair enough point on getting regeneration every 30 seconds. (just like Minecraft, where you generate health overtime, but there's the food bar, so that's a difference)
But hey, it's a start for updating the health system! Yet until now... there's still is no Health Bar in the system yet, so people are still going to not know their health, by constantly checking the percentage by "/h". The update would've been perfect if there's a small health bar only shown to the main player's screen (not other players) located anywhere in the HUD in-game imo. But overall, It oughta be a challenge for people who aren't armed atm, but it would balance off people into not getting into trouble by getting themselves killed in-game; unless they're in a situation where they're in battle or in battlefield, thus they have to think before they act quickly as to not get harmed during battle; because sometimes the harshness of life cannot be avoided, even in-game, but atleast that's what we all gotta learn for this game's life-lesson!
But anyway, hope updates like these brightens up the game alittle and makes the game more fun n' all. It all comes into strategy for knowing how you deal with the game, but as I said, it oughta be a life-lesson to learn from an inspired game. Hope people get used to this.
But hey, it's a start for updating the health system! Yet until now... there's still is no Health Bar in the system yet, so people are still going to not know their health, by constantly checking the percentage by "/h". The update would've been perfect if there's a small health bar only shown to the main player's screen (not other players) located anywhere in the HUD in-game imo. But overall, It oughta be a challenge for people who aren't armed atm, but it would balance off people into not getting into trouble by getting themselves killed in-game; unless they're in a situation where they're in battle or in battlefield, thus they have to think before they act quickly as to not get harmed during battle; because sometimes the harshness of life cannot be avoided, even in-game, but atleast that's what we all gotta learn for this game's life-lesson!
But anyway, hope updates like these brightens up the game alittle and makes the game more fun n' all. It all comes into strategy for knowing how you deal with the game, but as I said, it oughta be a life-lesson to learn from an inspired game. Hope people get used to this.
Where've you been boss?