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Posted in Music • 9th November 2021, 07:51 AM

Damen wrote on 9th November 2021, 06:06 AM:
Great music, you and wilf

none of these are Wilf's tracks, to see those you'd need to go to his Soundcloud
https://soundcloud.com/mostly-cynical
seen here
unless you mean the art he had made which he allowed to use for some of the tracks
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Posted in Music • 8th November 2021, 10:01 PM

https://soundcloud.com/user-784204226

This is my soundcloud where I have posted the songs used in P3D movie as well as some that may be used for scenes further in the future. They are nothing special.

Several of them are themes written specifically for the characters in the P3D movie and I will be adding more.
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Posted in A couple of OCs of mine... • 3rd November 2021, 09:38 PM

I like the normal one the best
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Posted in I would like to Come Out • 31st October 2021, 02:35 AM

I am so proud you were able to tell us about your mental illnesses publicly. The community accepts you, no matter what you are!
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Posted in Guessing what instrument everyone plays/played • 27th October 2021, 12:51 PM

No I play the Trumpet
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Posted in Scholars Decree • 24th October 2021, 07:04 PM

Miro wrote on 24th October 2021, 05:45 PM:
Why is Alatar a wizard, isn’t he evil? Or let me guess he bought it

I don't buy things in this game aside from the reset deaths and even I wouldn't buy wizard even if I could
I am specifically the "Evil Wizard" and act as a counter to the others (since Evil doesn't have much going for it)
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Posted in Magic • 22nd October 2021, 10:43 PM

Now that Magic has been more widely introduced, I have a few ideas floating around about the different types of magic and how Wizards could be like personal beacons of said magic for others.

For starters; magic should not be exclusive to Wizards. But some of it should. Wizards are specifically natural masters of magic. And, if they have to train - it should be more interesting that the mind-numbingly boring process of grinding for strength, which is literally just a number that goes up that determines how many hits you can manage + how long you can use force. I will reserve my thoughts on the Strength system, but it should definitely be a far different system. I believe it would be a nice touch for there to be some basic magic where it is due.

For Evil, Black Magic. Black Magic has existed since the near dawn of Crimezone, and I still get a little nostalgia trip every time I see the words "Elka Umbra". I think Magic would need to be a little less accessible, as opposed to Strength, so it wasn't just in abundant amounts, but something you'd learn via a crimezone character or perhaps a Wizard. More on the wizard bit later. Likewise, White Magic could also exist. These would be the 2 simplest forms of magic.

While Black Magic would focus on more Offensive scale, White Magic would be the opposite. Black Magic would make you faster, give you damage increases, and fuel you a bit further when fighting, whereas White Magic would be far more defensive, perhaps having the chance to boost your health for a few seconds, shield yourself from damage, and possibly have parry moves or otherwise. These would be relatively simple. Grey Magic would be a combination of the 2, perhaps focusing on things like being able to be immune to push for a bit, not taking damage from lightning/fire, and becoming bulletproof temporarily, all at the cost of your speed of walking and attacks, and would drain your force while be used.

As for the Wizards, their forms of magic would be far more advanced and special.
Frostice Magic would focus heavily on slowing enemies down, freezing them in place, and possibly a far more offensive move. For instance, they could have the ability to freeze someone in place, which would highly increase their defense, and shield them from taking any form of damage from fire. This would give it a double use - for enemies, giving you a chance to stop an attacker, and for allies, keeping someone grounded. There could be an Ice Shield move, that defends from fire, but was extra vulnerable to things like lightning - same from the freeze move. As for offensive attacks, ice spikes are always a neat option. They could be shot from the hands/staff, piercing like an arrow, and perhaps could come out from the ground, like spikes that could be set to come up when the caster chooses. Possibly a "Snowstorm" type move, a form of force push that would push far harder as well as drain some damage from the cold.

Then, the Radium wizard. Radium is Radiation type attacks, so I assume it would work with things like Poison. As you can imagine, Poison would be an amazing detriment. Being able to slowly chip away at someone's health even after theyve run away would be extremely useful. Radium also works on the more technological side - perhaps Radium blasts from the wand, working like a pistol but doing more damage than the average blast pistol and draining the force of the user. As for more defensive moves, I imagine a sort of Radiation Field around the caster, anyone entering getting in a cloud of highly damaging gas, that would seep even past a gas mask.

An interesting thought for the Radium and Frostice - With a Radium Pickaxe mining in the Ice Caverns obtains Mithril, meaning they naturally would work together. Perhaps if a Radium magic caster and Frostice Magic Caster were to cast a spell together, perhaps by binding one another via a command or otherwise, together they could use each of their force to make Frostium spells (or something of the sort.) Just, both spells casting at the same time, like the Ice Spikes and the Gas Cloud, which would work well.

The Amethyst wizard is an interesting one. Amethyst seems to be tied to the Cosmos much like Vanadium. Therefore, Amethyst spells would be a little less grounded to the Earth. Amethyst I think would work with Nova type abilities - you get amethyst via the marshcave in Dorval, where the sky is said to be closer to Heaven. We have already have Nova Breath, which is a highly powerful spell, so I imagine Amethyst magic would focus heavily on powerful spells, yet would drain force extremely quickly, most out of the 4. Amethyst lightning would be interesting, a much more powerful lightning spell but draining the force far quicker. Given that Nova usually has to do with brightness, I imagine they could have bright type abilities - Lightning is one, but I imagine for a defensive spell one could blind the enemy in an extremely bright light. Amethyst could also allow one to see through others eyes, or look into the 4th dimension, as they would be naturally more awakened - perhaps even being more skilled in things like visions.

And lastly, Vanadium magic. Vanadium is found in the Molten Caverns, a place heavily focused on Heat, Fire, and Magic. Vanadium magic would be the second most powerful behind Vanadium and ahead of Radium. Vanadium is also based around the Cosmos, but it seems to be more focused on a darker side of things. Vanadium would obviously feature a stronger Red Fire, to tie into it's themes of heat. Vanadium also seems to be naturally inclined with Evil, so I imagine it would prioritize things like damage and offensive power. For other types of spells, I imagine it would be capable of things like explosions, perhaps like with the icespikes, a sort of detonated spot, maybe after selecting a spot for the invisible explosion to happen you could detonate it when needed. It seems like it'd be fitting for what it is. Perhaps lasers, like the sniper which uses Vanadium ammo. In conjunction with the Amethyst vision, perhaps Vanadium would allow you to shapeshift - change your form to the eyes of others. It would be fitting given that most of the shapeshifters are naturally evil anyways, and Vanadium is the evil wizard.

There could be a combination of the Amethyst and Vanadium spells as well, since they are both tied via the Cosmos. Another interesting thought would a sort of "Mega Spell". Only possible by the 4 wizards, each could combine their power to unleash some kind of piss off sky beam or something. Perhaps a Nuclear Freezing Atomic Bomb spell that is literally just a magical nuke. Would require a mass amount of force.

Each of the wizard's magic would be mastered by them, however by choosing apprentices they could teach others their magic - several already being trained in it themselves. (Pythas being skilled with Vanadium and Ice, Aule being skilled with Amethyst much like Lorien, etc.)

I know this is A LOT especially to find a way to make all of this insane mess work together but it would make battles much more interesting and overall just be an amazing system to play around with.
If you have any other spell ideas or magic based thoughts feel free to comment. That is if you read any of this. Everyone knows a post with more than 5 sentences is the equivalent of Shakespeare's life works.

Regards,
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Posted in Spooky Story Submission - Zen • 18th October 2021, 11:49 AM

Hey, I live near here.

Nevermind that's way down south from me I live near Birmingham
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Posted in Spooky Story Telling Contest • 17th October 2021, 11:01 AM

Is your family missing?

Think about it.

165.573.32.78
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Posted in A Story • 13th October 2021, 11:44 PM

Hello, all. I have taken it upon myself to leave you a small piece of fiction. Take of it what you will. Do not look farther into it. Sometimes a story is just a story.

The great fiery wyrm rose from beneath, his deep flame filling the sky like the sunset of demise. The Great Goalcanan entered the comfortable and menacing halls of Dabru Dra in search of land for conquer. The Vile were interested, as he offered a much more powerful leader and a future goal, and therefore both Atlaar and Koil were at the Dragon's side. Atphys, left with no servants, turned to the cold, and became alike to his lover, taken from him by he who conquered his halls.

Rohbalt returned, but his chaos would soon be cut short, by some unnamed savior who is yet to find themselves in a spot of heroism. This of course would finally awaken the great and mighty Leau to come back to fight, swinging his hammer in great strides towards the towering Agh Ortogrot, a follower of Goalcanan and his True Arcionnad army, the lesser of which the awakened Vile, Atlaar and Koil, who through it all would lay relatively low, preserving themselves from the greater battles, as they knew once the greats fell, it would be them to take up the mantle of their masters.

Unfortunately, Leau would be unsuccessful, but in his wake a returned copy, Eual Tropurc, would turn from his once Vile ways, and join the Enots Sonams. Amidst it all, the great Terauln Orbsever, Uluhcht, would finally raise a Kingdom from the Ase surrounding Enots Lise. Abory, his son, would fight with him to receive his Ase Indtret from Atphys, succeeding against the unprepared and unknowing Eci Army.

It would be around this time that Sondam would finally awaken, his previous followers abandoning him in his absence, he would however regather them in the Goalcanan approved mission to trial Venar, son of Atphys. Whether or not his trial be successful, the outcome would have little effect, as it would be blissfully ignored by the arrival of the great and holy Aeon Semslen, for once nadme, in the form of a man by the name of "Mot."

This holy being and his action is unknown, much like his name aside from this temporary form, but we can be certain that Sondam would fall to Doom, leaving his belongings and title to his scandalous heir whom he abandoned at birth to save himself. Venar unscathed, Mot would soon depart.

Unfortunately, this holy act would not be the end to the madness, for the Barsglo would soon attack the Onethsru Empire, their power far outmatching them, even the Lords who would fight, the Vile gaining revenge on their once oppressors, but not staking claim to the land, Atlaar would once again receive a so sought after Indtret, of course it would mean little, as the Barsglo would simply demand it from him, and he would not be so foolish to desist them.

The Indtret of Githl would be burned, through the action, the powerful Barsglo Lieutenant Gohgomt would seek to rise against Goalcanan, the Arcionnad army once again remaining dormant to save themselves, Gohgomt would still prove a worthy opponent.

Mafel, after so long in his pursuit of power, would finally become as large and as powerful as his father, the great Remlok, his sister Urego becoming as powerful as their mother, Arnie, and they would push forward together, bound through the powers of light and dark, as bright as the sun, and as dark as the black of deep space. And through it all, Letlit would expand herself to be safe from the chaos, becoming a galaxy of her own, and encompassing the great sky, giving hope to many.

The previously mentioned Arcionnad would finally follow through on their plan in saving themselves, locking themselves away in hiding, their master Goalcanan having far bigger problems, would not seek them out, while they sat with what others left with them, gaining power to rise from the fall of their second master.

Finally, Leau and his armies would again send towards the Barglo warrior Agh Ortogrot, and through their armies, even the knight would indeed aid, it would be the Enud warrior Ranzo that would deal the final blow to the beast, a hero amongst them.

Finally, with Goalcanan's armies weakened, and with no aid from the Arcionnad, all of the Indtrets would be combined together, with each of the wielders agreeing it had to be done, and given to the Knight, excluding of course Atlaar who would again gain his own Indtret sometime after losing the sought after Indtret of Githl, would again somehow lose another - they would stab into the beast, Goalcanan's might would be outdone, thus destroying him, for good.

Unfortunately, Gohgomt would not be quite the same, using the opportunity to strike on the Knight, finally taking out his light in a foul and cowardly movement, perhaps aided by Atlaar who had sent him to the grave prior. In a last act of defiance, through it all, Atphys would strike with the power of Eci, and Gohgomt would fall with the Knight.

As for what happens after? My fictional mind is confounded. I am uncertain. This highly fantastical story that has no meaning or purpose whatsoever of course ends as my natural author's insight does not continue.

I do however assume in my natural writer's brainstorm that the remaining warriors, including Ranzo as well as Venar would send for Mafel and Urego, the Vile of course no longer being much an enemy towards them as they would not seek to aid Mafel or Urego for they knew that the battle would end with many of either side being slain, where they would then profit from the power pedestal.

Atphys and his planningly unfaithful wife, the father and mother of Venar, as well as Ranzo would continue their push as well as the previous Indtret bearers (excluding Atlaar) to the final threats with their power which was certainly temporary for either of them.

Mafel and Urego would have taken up the mantle of Goalcanan, including most of the islands, and though their power would surge, they would unfortunately be outnumbered with no aid from the Vile who they so often ignored, and therefore, Atphys, the Eci army, Venar, Ranzo, Leau, Eual Tropurc, and the Onethsru armies would simply outnumber them- Venar being skilled in having destroyed masters of Mafel's power before. Several would die, but eventually, Venar would push past Mafel and his strength, eventually killing him, Mafel taking most of their army down with him.

After this time, the Vile would most likely take up the previously mentioned mantle - Urego managing to escape, would most likely rejoin them. It is also to be assumed that Atphys would be slain in these efforts - possibly saving his son from death.

Once again this story is entirely fictional and has no lead toward any sort of future event or happening. Simply a fun story! Make of it what you will!
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Posted in Frankman • 13th October 2021, 01:20 AM

Way back in 2015, when I was a newer user to OldCP and there was a different time, I had a best friend that many did not know. Most didn't know me, either. His name was Frankman. Frankman was a wise man. I enjoyed my times with him. Every moment we were together we sparked our inspiration. He was simply a friend that at the time I did not know I would ever reminisce. He wore a simple red cloak, and bore a snow shovel with him all of the time. He always told me he carried around his shovel so that when he died, they would know to bury him quickly. He always spoke of one day being "World Famous". And soon, death befell him via the Rogue gangsters that roamed the land at that time.

Many, many years later, in the Summer of 2018, I was under a lot of heat. My name was practically a bounty in itself. And I had much time to think in Jail. One day, I happened to revisit the Town, where Frankman was once shot dead. And I remembered his dream. A dream that I would give him, even in death.

I wanted my wish of a good fight. And I would fulfill his of being World Famous, in the only way I knew how. The World Championship. I put on his familiar cloak, bore his shovel, and my disguise was clean. It was not so easy, however. I knew if I used the proper fighting tactics, while posing as a user that has supposedly been gone for so long, my disguise would be torn. So I did my best to mimic the fighting of a newer user. Simply hiding, going in only when the moment was opportune. Even begging for life. Eventually, the battle came down to a close call. Each of the 3 warriors, Flame, Lush and I the disguised, all finally in a very tense place. I knew what was at stake, and I knew that I had to win, no matter the means. It was wise to play defensive in the matter. Tyre/Flame finally was fed up, and I was facing the heat of his wrath. Flame is naturally a better fighter than me, even then, and so I stayed dormant. It was a very slow battle.

Lush was finally taking a lash from Tyre, while I watched, admittedly terrified in the corner. Finally, after some yelling, Tyre finally struck down Lush. I was pinned against the enemy I so feared. Too much skill and my guise was pointless, too little and I was dead. Finally, I charged in, hitting Tyre, possibly by pure luck, and finally in the heat of battle I made my sweep to his side, cutting him down by the end. And so I won. I won the battle in his name. A victory for both my old friend, and myself. While definitely it was a depressing battle, it was plenty believable to not gather any sort of suspicion from the crowd. Relatively, anyways. Everyone that joined the game was put on suspicion for being me. I had a habit of guises. But what mattered to me was that the name Frankman had finally come into the light. A World Champion.



Now a World Champion, I would later go on to keep his proud name in various other battles. Every swing of his blade felt like triumph from the deceased wise man I was once so very fond of. This being the Battle for Sting, which I unfortunately lost, but not after a damn good fight.



Unfortunately, for the sake of my cover I could not give him the proper popularity of a star. And one day, his glory was cut short by a new threat. One I made sure to give a battle I have never forgotten.


Finally, it came down to it. The Tower, a Hand Guard, was at the time threatening my fame. I gathered enough of a guise as Frankman to finally put my skill to the test against a foe that had the edge against me in every way. He was massive, and his sword was infinitely sharper than mine own - but for the glory of Frankman, I could not back down to such a fight.

While massive and hard-hitting, he was slow - making him somewhat of a tank. If anything, the Frankman I knew was always great at running away. And the perfect time to strike at an enemy is when they are running towards you haphazardly, leaving them open.



Unfortunately, what I did not account for was that sometimes, like Frankman himself - you find yourself lacking somewhere to run. I was pinned. I knew my death was soon. The best I could do was land as many blows on the beast as possible.



But I found a much more viable strategy. The simple means of slipping around to the entrance. There is no literary way to describe this.



Despite my blows - my foe was simply too much of a tank to die. It was a valiant last battle. Proper compared to my cowardly win in the World Championship. In the end, The Tower ended up slaying 2 innocent bystanders, and his fate soon followed when he was later executed.

Of course, my guise slipped, and my natural form would later return. But I felt as though I had left my dearest friend's book closed in a much better way. Perhaps fitting, given my mother is apparently Melian, the Lady of Many forms. That is irrelevant here.

Thank you Frankman. You were a wonderful friend and an amazing companion, long before my turning to evil. It was you who inspired my desire for fame. A fame I would later chase after with my future dearest friends. And in these later years - I have not forgotten you.

"I carry this shovel around, so that when I die, they'll know to bury me quickly before the vultures pick at my remains. I want no funeral. Just a peaceful, silent passing within the Earth."
- Frankman the Wise
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Posted in New Rap • 11th October 2021, 06:41 PM

oh the good old days of sriramsay and the dsghq forums
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Posted in Force, Health and Strength Update • 11th October 2021, 05:11 AM

"Strength (/s) will fade each day when training is not kept up with. A user with 100 strength will lose 93% of their strength in 48 hours if they do not train."

i picked an amazing time to be banned for a goddamn week
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Posted in Desolation • 10th October 2021, 10:39 PM

Through my short-lived triumphs befall consistently the pain of defeat. In every step my own lack of perception has me falling in the next trap. My foundation of which I stand upon is not sturdy either. I fight against an army with what has become only myself. The Vulture simply watches and awaits my doom to feast upon my remains.

Take this passing song as a tribute to Evil. I am simply reciting my losses. My foolishness has failed me the final time. It is not the first time I have lost a Trident. At the least I did not lose it to my own personal ignorant mistake. It takes a clever plan to overstep a clever mind.

Rhach Elin, Thane Claur Omi Ulug

https://soundcloud.com/user-784204226/ballad-of-malice-1
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Posted in Protectors Scroll • 5th October 2021, 06:22 PM

Nook and I*
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