Posted in
YouTube or DSGHQ? - Debate
•
11th July 2015, 01:54 PM
Dsghq all the way I have so many friends on oldcp and on YouTube I have like one subscriber lol
0
Posted in
FNAF Category
•
11th July 2015, 12:55 PM
I think we should have this category because many people have been making fnaf posts and it would be cool to have fnaf as a category
0
Posted in
FNAF Category
•
11th July 2015, 12:48 PM
Hello,
Today I've been seeing a lot of FNAF posts I think there should be a new category called FNAF which stand for 'Five Nights At Freddy's'. I think this would be a good category. I believe it should be a category
Drake
Today I've been seeing a lot of FNAF posts I think there should be a new category called FNAF which stand for 'Five Nights At Freddy's'. I think this would be a good category. I believe it should be a category
Drake
2
Posted in
"Ghanis" predection
•
11th July 2015, 12:42 PM
Chopper wrote on 10th July 2015 09:50 PM:
I think ghani (jilly) didn't want dice to be trusted or maybe they were working together. I found it still pretty strange that ghani would predict that.
0
Posted in
Appeal
•
11th July 2015, 12:38 PM
I hope I get unbanned oldcp is my favorite game and now I cant play it
0
Posted in
Assassins -Orbay
•
10th July 2015, 09:50 AM
Orbay wrote on 10th July 2015 06:36 AM:
Hello everyone,
I am making this discussion to suggest: Assassins. Assassins will be like Black Hands, but they will have a human as a leader. Assassins will be well disciplined, trained, mostly silent and brave. They will have to wear a hood over their head and they will be given hidden blades. I know it sounds like a rip-off from Assassin's Creed, but just imagine assassins being in OldCP! Anyway, let's get started, shall we?
The Clothes
Like I said, assassins must put a hood over their head because like they say: "Your identity is your most valuable possession." Other than the hood, assassins are free to wear whatever they want, but nothing silly or nothing with an assassin look, like a clown suit or a fish costume.
The Assassin
The assassin will be well-trained, disciplined and will have incredible skills to use weapons. An assassin will have one leader: The mentor. The mentor will be picked among the assassins. The assassins will work under The Code.
The Code
The Code is the ancient scroll which has all the rules of assassins in it. It has been passed down from generations to generations, it is protected by the mentor (leader of assassins). The rules on the scroll are listed below:
-Your identity is your most valuable possession. Keep it safe.
-Your sword is a weapon of peace, not chaos and destruction. Keep it away from the flesh of an innocent.
-Loyalty is important. Follow the orders of your mentor without question.
-Order above everything. Follow the rules of The Order.
-Your hidden blade is only made to kill those who betrayed the assassins or the empire.
-Silence is your ally. Be mostly silent and do not expose the Assassins' Guild.
-The shadows are your friend. Move in them while hunting your target.
-Stealth is your skill. Use it when necessary.
Weapons:
An assassin is entrusted with a sword and the legendary assassin weapon, the hidden blades. Assassins are free to practice their sword, but not the hidden blade. After all, the assassins must be ready for combat. The mentor (leader) will also be entrusted with a firearm.
The mentor
The mentor leads the assassins. The mentor will give missions to the contract assassins and check how the assassins are doing. The mentor will have a sword, hidden blades and a firearm, and will also have to wear a hood over their head.
There are 2 different types of assassins:
Regular Assassins
Regular assassins are like PW's, but they will have a title saying "Assassin". The names of the assassins will be picked by the mentor. The assassin account is a different account than the user's original account. Regular assassins will be mostly silent and serious.
They will have:
-a sword
-a hidden blade
-the power to visit jail (but not arrest or release)
-the power to become invisible (not to be abused)
Contract Assassins
These special assassins only come put if they were given a target to kill by the mentor. They will have a title saying "Contract Assassin". The names will be picked by the mentor. Like regular assassins, they will follow the orders of the mentor and the rules of The Order.
They will have:
-A sword
-2 hidden blades
-(Occasionally) A firearm
-The power to become invisible.
Here is a general look on what an assassin should look like:
The Council Of The Order
This council will have scheduled meetings, and they will discuss how the Assassins' Guild is going, and they will give ideas to the mentor about how the guild can improve. Assassins cannot be members of the council. The leader(s) of the council have the right to change or add new things to The Order.
Note: I have used ideas from Assassin's Creed and Screenhog and his Black Hands (Black Hawks) suggestion post and channel.
-Orbay
I am making this discussion to suggest: Assassins. Assassins will be like Black Hands, but they will have a human as a leader. Assassins will be well disciplined, trained, mostly silent and brave. They will have to wear a hood over their head and they will be given hidden blades. I know it sounds like a rip-off from Assassin's Creed, but just imagine assassins being in OldCP! Anyway, let's get started, shall we?
The Clothes
Like I said, assassins must put a hood over their head because like they say: "Your identity is your most valuable possession." Other than the hood, assassins are free to wear whatever they want, but nothing silly or nothing with an assassin look, like a clown suit or a fish costume.
The Assassin
The assassin will be well-trained, disciplined and will have incredible skills to use weapons. An assassin will have one leader: The mentor. The mentor will be picked among the assassins. The assassins will work under The Code.
The Code
The Code is the ancient scroll which has all the rules of assassins in it. It has been passed down from generations to generations, it is protected by the mentor (leader of assassins). The rules on the scroll are listed below:
-Your identity is your most valuable possession. Keep it safe.
-Your sword is a weapon of peace, not chaos and destruction. Keep it away from the flesh of an innocent.
-Loyalty is important. Follow the orders of your mentor without question.
-Order above everything. Follow the rules of The Order.
-Your hidden blade is only made to kill those who betrayed the assassins or the empire.
-Silence is your ally. Be mostly silent and do not expose the Assassins' Guild.
-The shadows are your friend. Move in them while hunting your target.
-Stealth is your skill. Use it when necessary.
Weapons:
An assassin is entrusted with a sword and the legendary assassin weapon, the hidden blades. Assassins are free to practice their sword, but not the hidden blade. After all, the assassins must be ready for combat. The mentor (leader) will also be entrusted with a firearm.
The mentor
The mentor leads the assassins. The mentor will give missions to the contract assassins and check how the assassins are doing. The mentor will have a sword, hidden blades and a firearm, and will also have to wear a hood over their head.
There are 2 different types of assassins:
Regular Assassins
Regular assassins are like PW's, but they will have a title saying "Assassin". The names of the assassins will be picked by the mentor. The assassin account is a different account than the user's original account. Regular assassins will be mostly silent and serious.
They will have:
-a sword
-a hidden blade
-the power to visit jail (but not arrest or release)
-the power to become invisible (not to be abused)
Contract Assassins
These special assassins only come put if they were given a target to kill by the mentor. They will have a title saying "Contract Assassin". The names will be picked by the mentor. Like regular assassins, they will follow the orders of the mentor and the rules of The Order.
They will have:
-A sword
-2 hidden blades
-(Occasionally) A firearm
-The power to become invisible.
Here is a general look on what an assassin should look like:
The Council Of The Order
This council will have scheduled meetings, and they will discuss how the Assassins' Guild is going, and they will give ideas to the mentor about how the guild can improve. Assassins cannot be members of the council. The leader(s) of the council have the right to change or add new things to The Order.
Note: I have used ideas from Assassin's Creed and Screenhog and his Black Hands (Black Hawks) suggestion post and channel.
-Orbay
Great I like that there is a hood like assassins creed lol
1
Posted in
Cheese for everyone!
•
10th July 2015, 09:36 AM
I did its the gold I want its not that good
0
Posted in
Be aware
•
10th July 2015, 09:31 AM
Hello,
Like Sophia said be aware at the mod comp. Mickey may be planning a attack. We need extra guards at the mod comp today because we want oldcp to be safe.
Sorry for short post
Drake
Like Sophia said be aware at the mod comp. Mickey may be planning a attack. We need extra guards at the mod comp today because we want oldcp to be safe.
Sorry for short post
Drake
3
Posted in
Attack of the GOM
•
10th July 2015, 09:27 AM
Is the mod comp in the office? If it is isn't the office is safe room?
1