Posted in
Zpheal for King of Das
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2nd September 2019, 03:11 PM
Thanks for everyone who is voting for me, I admire you guys so much!
2
Posted in
Zpheal for King of Das
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2nd September 2019, 01:34 PM
Hello There. i'm Zpheal and i'm here to say the things i would do for Das.
1 - First of all, I would add flags from Brazil. I think it would fit very well, because Das is a tropical island and I'm from Brazil too
2 - I would remove all Evils rooms, for example pythas rooms and replace it with other rooms that my friend (victoralex) will design
3 - I'd add a bar because most islands always have a bar so it would be good.
4 - I will have parties like club penguin, for example: when it's halloween, the das will be customized by halloween traditions (I think it would be very good because the island seems to be very inactive)
5 - I would hire Knights of Das (as people I trust), at least 3 or 5 and only one Knight Capitain and one Warlord, the Knights will train other people to be knights of das.
6 - I would add training rooms, like south and north.
7 - I will make some small changes to the rooms, because it's looking a bit small and there's no fun things
Thats it. I hope i can get it.
Good luck to everyone who wants to be king/queen of das!
My ideas:
1 - First of all, I would add flags from Brazil. I think it would fit very well, because Das is a tropical island and I'm from Brazil too
2 - I would remove all Evils rooms, for example pythas rooms and replace it with other rooms that my friend (victoralex) will design
3 - I'd add a bar because most islands always have a bar so it would be good.
4 - I will have parties like club penguin, for example: when it's halloween, the das will be customized by halloween traditions (I think it would be very good because the island seems to be very inactive)
5 - I would hire Knights of Das (as people I trust), at least 3 or 5 and only one Knight Capitain and one Warlord, the Knights will train other people to be knights of das.
6 - I would add training rooms, like south and north.
7 - I will make some small changes to the rooms, because it's looking a bit small and there's no fun things
Thats it. I hope i can get it.
Good luck to everyone who wants to be king/queen of das!
13
Posted in
Call for spanish moderators.
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31st August 2019, 05:35 PM
wooo, good luck for who is going to apply
2
Posted in
Penguin3D suggestions
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10th August 2019, 08:07 PM
SecurityGuy wrote on 10th August 2019, 08:05 PM:
Great ideas Zpheal
Thank you sg!
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Posted in
Penguin3D suggestions
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10th August 2019, 04:09 PM
Sananns129 wrote on 10th August 2019, 04:06 PM:
Wow, THAT IDEAS ARE AMAZING BRO
Thank you lol
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Posted in
Penguin3D suggestions
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10th August 2019, 04:02 PM
Aw, i can't like the replies bc i'm using sacrifice
4
Posted in
Penguin3D suggestions
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10th August 2019, 03:58 PM
Damen wrote on 10th August 2019, 03:57 PM:
Thanks Zpheal, great ideas for my next update
No problem Damen!
5
Posted in
Penguin3D suggestions
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10th August 2019, 03:58 PM
turquito10 wrote on 10th August 2019, 03:57 PM:
G.O.O.D.
I.D.E.A.S.
10/10
I.D.E.A.S.
10/10
lol
4
Posted in
Penguin3D suggestions
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10th August 2019, 03:53 PM
Hi everyone! I am here to bring you some ideas that I made and my friend made too.
Suggestions:
1 - make a grid where the pets are, and only you can open, to have no chance of being robbed
2 - New interface for forge Smith, my friend made a example:
Credits: yHuter23
3 - A force field when someone join to the room to have no chance to get killed easily, i saw some people campering the spawn in the coliseum
4 - Chests to store your ores and swords
Thats it, i hope Damen add this ideas to the game, comment below about your opinion.
19
Posted in
P3D Mod Application
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5th August 2019, 11:03 PM
PinwiPinwi wrote on 5th August 2019, 10:55 PM:
T H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M ET H E G A M E
The game
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