22nd August 2020
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Old Suggestion

Made by Narcissa in Suggestions

im not religious
Member
538 posts
1,193
Seen 5th October 2024
22nd August 2020, 07:18 AM

I think this is genius
Narcissa wrote on 3rd March 2020, 11:24 AM:
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Deenie wrote on 3rd March 2020, 11:20 AM:
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Narcissa wrote on 3rd March 2020, 11:14 AM:
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Deenie wrote on 3rd March 2020, 11:12 AM:
i'd assume if you were spawn killed you'd be eligible for revival as long as you weren't talking/didn't have a weapon out. players appear in spawn before the room completely loads so spawn killings should be ruled overall unfair.
But then again, what proof would we have to show that the user isn't faking?
if the players idle in spawn while someone is attacking its likely that they're having trouble loading/moving (especially since weapons cause the game to lag.) we wouldn't necessarily have proof that they're faking, however an armed user that was able to play the game could easily block or move from spawn. i've died while rooms are loading before from spawn killings and its really annoying, so it'd be easier to give users the benefit of the doubt at this point.
Got u.
I think that players should be warned that there is a battle going on in a room before entering. Kinda like an opening pop-up saying: Are you sure you want to enter this room?One or more people have drawn their weapons.
^^ Something like that.
And then they have the option to click yes or no. If they click yes despite the warning and they die, then it's their responsibility if they die or not.
7

+1 by SecurityGuy, Brit, Julianhak, sel and 3 others

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