Son of Sun
Master
101 posts
435
Seen 10th December 2024
13th May 2022, 09:37 AM
The games (OldCP, Penguin3D) has gotten many crimezones over the years, so I want to know what is your favorite crimezone(s)? They can be from OldCP or Penguin3D, it doesn't matter. I will read all of you!
Mine is dragons crimezone
Mine is dragons crimezone
Foxel
Son of Sun
Queen of Vultures
Administrator
1,641 posts
11,587
Seen 31st August 2023
Menace to Society
288 posts
1,167
Seen 27th May 2023
14th May 2022, 09:57 AM
the one when the pirates and goblins started sacking oldcp cuz i was a knight at the time and i got to legally genocide them with my knight boys
Own a musket for home defense, since that's what the founding fathers intended. Four ruffians break into my house. "What the devil?" As I grab my powdered wig and Kentucky rifle. Blow a golf ball sized hole through the first man, he's dead on the spot. Draw my pistol on the second man, miss him entirely because it's smoothbore and nails the neighbors dog. I have to resort to the cannon mounted at the top of the stairs loaded with grape shot, "Tally ho lads" the grape shot shreds two men in the blast, the sound and extra shrapnel set off car alarms. Fix bayonet and charge the last terrified rapscallion. He Bleeds out waiting on the police to arrive since triangular bayonet wounds are impossible to stitch up. Just as the founding fathers intended.
Donec mors nos separaveri
Member
1,013 posts
3,385
Seen 31st August 2023
14th May 2022, 03:48 PM
My favorite cz era in OldCP has to be the NWO era.
Back then, there were 2 types of Draconians:
- The publicly evil Draconians
- The hidden Draconians that held high positions of power
The hidden Draconians, who would usually be Council Members, would meet up in locked rooms to have meetings with dark deities (Legion/Doom/Pythas) and amongst themselves. There, they would discuss how to further their plans of world domination, and would receive orders from these dark deities. To pursue their agendas, these hidden Draconians would either use diplomacy to influence key figures on the game or enlist the publicly evil Draconians to do the dirty work for them. That was how the One World King prophecy was fulfilled and I ruled over every island in the game, albeit for a short time.
The secrecy behind it all and the methods used for Council Members to fulfill their agendas were some of my favorite aspects of the crimezone. For example, if you needed control over the Knights so that they would let the Draconians escape the South after killing someone, you would plant moles in the Knights, and have one of them rise to the rank of Knight Captain, so that they could then hire more Draconian Knights.
Back then, evil was dark and mysterious. It was cool. I miss it
Back then, there were 2 types of Draconians:
- The publicly evil Draconians
- The hidden Draconians that held high positions of power
The hidden Draconians, who would usually be Council Members, would meet up in locked rooms to have meetings with dark deities (Legion/Doom/Pythas) and amongst themselves. There, they would discuss how to further their plans of world domination, and would receive orders from these dark deities. To pursue their agendas, these hidden Draconians would either use diplomacy to influence key figures on the game or enlist the publicly evil Draconians to do the dirty work for them. That was how the One World King prophecy was fulfilled and I ruled over every island in the game, albeit for a short time.
The secrecy behind it all and the methods used for Council Members to fulfill their agendas were some of my favorite aspects of the crimezone. For example, if you needed control over the Knights so that they would let the Draconians escape the South after killing someone, you would plant moles in the Knights, and have one of them rise to the rank of Knight Captain, so that they could then hire more Draconian Knights.
Back then, evil was dark and mysterious. It was cool. I miss it
DJ
Master
2,814 posts
3,576
Seen 24th May 2023