Dark Lord
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13th May 2022, 09:37 AM
The games (OldCP, Penguin3D) has gotten many crimezones over the years, so I want to know what is your favorite crimezone(s)? They can be from OldCP or Penguin3D, it doesn't matter. I will read all of you!
Mine is dragons crimezone
Mine is dragons crimezone
Foxel
Dark Lord
Lady of Doom
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Donec mors nos separaveri
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14th May 2022, 03:48 PM
My favorite cz era in OldCP has to be the NWO era.
Back then, there were 2 types of Draconians:
- The publicly evil Draconians
- The hidden Draconians that held high positions of power
The hidden Draconians, who would usually be Council Members, would meet up in locked rooms to have meetings with dark deities (Legion/Doom/Pythas) and amongst themselves. There, they would discuss how to further their plans of world domination, and would receive orders from these dark deities. To pursue their agendas, these hidden Draconians would either use diplomacy to influence key figures on the game or enlist the publicly evil Draconians to do the dirty work for them. That was how the One World King prophecy was fulfilled and I ruled over every island in the game, albeit for a short time.
The secrecy behind it all and the methods used for Council Members to fulfill their agendas were some of my favorite aspects of the crimezone. For example, if you needed control over the Knights so that they would let the Draconians escape the South after killing someone, you would plant moles in the Knights, and have one of them rise to the rank of Knight Captain, so that they could then hire more Draconian Knights.
Back then, evil was dark and mysterious. It was cool. I miss it
Back then, there were 2 types of Draconians:
- The publicly evil Draconians
- The hidden Draconians that held high positions of power
The hidden Draconians, who would usually be Council Members, would meet up in locked rooms to have meetings with dark deities (Legion/Doom/Pythas) and amongst themselves. There, they would discuss how to further their plans of world domination, and would receive orders from these dark deities. To pursue their agendas, these hidden Draconians would either use diplomacy to influence key figures on the game or enlist the publicly evil Draconians to do the dirty work for them. That was how the One World King prophecy was fulfilled and I ruled over every island in the game, albeit for a short time.
The secrecy behind it all and the methods used for Council Members to fulfill their agendas were some of my favorite aspects of the crimezone. For example, if you needed control over the Knights so that they would let the Draconians escape the South after killing someone, you would plant moles in the Knights, and have one of them rise to the rank of Knight Captain, so that they could then hire more Draconian Knights.
Back then, evil was dark and mysterious. It was cool. I miss it
DJ
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