Posted in
Final Goodbye -Key123
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5th March 2016, 01:13 AM
Funny because I remember once upon a time back in my day there were plenty of staff that got by with horrible language.
But of course, they are staff. They obviously don't need to follow rules and set good examples /s
But of course, they are staff. They obviously don't need to follow rules and set good examples /s
0
Posted in
No Tolerance Policy
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18th May 2015, 11:47 PM
Gonna pitch my 2 cents,
To begin, I have to say I really like the basic structure and concept applied here, there is no doubt that it was needed. However, while ensuring moderators to be active and participate is important, the level and amount of hours per week is ridiculous. I totally understand that you guys have to be strict and what not, moderators have to do their work and all, but you have to remember that this isn't a real job where one gets paid, yet you are giving them hours as if it is one.
Let's put this into perspective, shall we?
First off, let me state that Oldcp, while technically being an online community, is still a videogame and will be treated as one in this first example. With that said, if a moderator met the 24 hour (3/day) requirement every week, they would end up with 96 in a month. And, if they met this requirement for summer (let's say four months), that would rack up to be 384 hours! In four months! That is a lot of hours for a videogame, especially in the time limit, and by most is considered a lot. Imagine seeing 384 hours on the Pokemon game you got four months ago. Yeah, I'd be a little bit concerned with myself and probably wondering that the excess time I spent on Pokemon could've been better spent.
As far as I can see,this is already in place and action is already being taken, (and the hours are likely to be lowered from what I know) but you should allow a bit of leeway for moderators in the forthcoming weeks to adjust and adapt to this schedule before taking any major action. Take note that I said a bit of leeway, if a moderator is showing no signs of attempting to adapt to the new requirements, action should of course be taken. Overall I do feel like the system can work and will help only attract the most dedicated users to the position, allowing for a better moderation team.
To begin, I have to say I really like the basic structure and concept applied here, there is no doubt that it was needed. However, while ensuring moderators to be active and participate is important, the level and amount of hours per week is ridiculous. I totally understand that you guys have to be strict and what not, moderators have to do their work and all, but you have to remember that this isn't a real job where one gets paid, yet you are giving them hours as if it is one.
Let's put this into perspective, shall we?
First off, let me state that Oldcp, while technically being an online community, is still a videogame and will be treated as one in this first example. With that said, if a moderator met the 24 hour (3/day) requirement every week, they would end up with 96 in a month. And, if they met this requirement for summer (let's say four months), that would rack up to be 384 hours! In four months! That is a lot of hours for a videogame, especially in the time limit, and by most is considered a lot. Imagine seeing 384 hours on the Pokemon game you got four months ago. Yeah, I'd be a little bit concerned with myself and probably wondering that the excess time I spent on Pokemon could've been better spent.
As far as I can see,this is already in place and action is already being taken, (and the hours are likely to be lowered from what I know) but you should allow a bit of leeway for moderators in the forthcoming weeks to adjust and adapt to this schedule before taking any major action. Take note that I said a bit of leeway, if a moderator is showing no signs of attempting to adapt to the new requirements, action should of course be taken. Overall I do feel like the system can work and will help only attract the most dedicated users to the position, allowing for a better moderation team.
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Posted in
Your Username
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12th May 2015, 07:19 PM
I wasn't planning to actually get involved in this game and community as much as I did. So I made up the first name I thought of, thisismyname.
So it stuck and I use it in the cpps community.
So it stuck and I use it in the cpps community.
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Posted in
7th Grade Pre-Algebra Test
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21st January 2015, 12:52 AM
I learned pre algebra in 6th grade...
I'm in geometry right now..
Annndd it sucks.
I'm in geometry right now..
Annndd it sucks.
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Posted in
New Game Soon!
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11th January 2015, 11:53 AM
Do you even know how to code and make a game?
1
Posted in
My art.
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11th January 2015, 11:47 AM
My artwork was constantly stolen by users. Sometimes they would edit the signatures and write their name in a hideous font and color and claim it theirs. Sometimes they would actually give me credit, but they never had permission to use the artwork. Other times they would just use a signature that had another's name on it [like the sig I made for nintendo] and leave it at that. Even if proper credit is given, you still have to ask permission to use my artwork, either through pm or even email. I might let you use it depending on the circumstances, or i may make you one. Just don't take the artwork without permission. For goodness sakes, that's practically stealing.
As you said, I wouldn't be so upset about my artwork being stolen if I just made those generated signatures or just pasted a couple images in paint. But since my artwork takes hours of finding resources, rendering, and fiddling around in Photoshop, it causes me to get slightly upset when artwork that was requested by another user, is stolen.
As you said, I wouldn't be so upset about my artwork being stolen if I just made those generated signatures or just pasted a couple images in paint. But since my artwork takes hours of finding resources, rendering, and fiddling around in Photoshop, it causes me to get slightly upset when artwork that was requested by another user, is stolen.
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Posted in
Discussion Tutorial
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10th January 2015, 09:05 PM
This is great and all, really, but "totorial" is spelt tutorial. Besides that, nice work.. I guess.
1
Posted in
New image!
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10th January 2015, 08:59 PM
I lose faith in this community more and more each day...
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Posted in
A year10 girl likes me irl
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9th January 2015, 02:05 AM
There's not anything left to say, really.
2
Posted in
Make me say WHAT? game
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31st December 2014, 11:59 PM
Guess what?
(in which case you answer by responding 'what')
(in which case you answer by responding 'what')
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Posted in
READ READ
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31st December 2014, 11:43 PM
I'm starting to wonder why I even bother coming on these forums...
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Posted in
Brayden Talk #11: Video games.
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31st December 2014, 01:32 PM
I hardcore pokemans all day though
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