DamenSpike Games HQ Wiki
SnailsChat
Change History of Wiki:SnailsChat
26TH AUGUST 2020 BY
DICE
, BODY: D9A4AA76198ED8728F143550CBAB4CEA , PROPS: 67580BBA5402F57BD056FE7354B5BC94
[RESTORE]
REASON FOR EDITS
No reason given
PROPERTIES VAR DUMP
array(4) {
["info"]=>
array(11) {
["name"]=>
string(10) "SnailsChat"
["devstartdate"]=>
string(15) "April 26th 2013"
["developer"]=>
string(11) "Damen Spike"
["photo"]=>
string(31) "https://i.imgur.com/UdCRMuC.png"
["designer"]=>
string(11) "Damen Spike"
["publisher"]=>
string(19) "DamenSpike GAMES HQ"
["tested"]=>
string(13) "6th June 2013"
["closed"]=>
string(3) "N/A"
["photos"]=>
array(4) {
[0]=>
string(30) "http://i.imgur.com/dRjN1dp.png"
[1]=>
string(30) "http://i.imgur.com/Q3PVtk9.png"
[2]=>
string(30) "http://i.imgur.com/MSxeezi.png"
[3]=>
string(30) "http://i.imgur.com/pWd3z89.png"
}
["title"]=>
string(13) "Virtual World"
["released"]=>
string(0) ""
}
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string(4) "game"
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string(10) "SnailsChat"
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SnailsChat was a virtual world made by Damen Spike in the Summer of 2013, before the DamenSpike GAMES HQ was created.
SnailsChat's development was completed in around three months. The original game plan contained a quest feature, but it was skipped but used made in Snaildom.
Users in SnailsChat could buy powers, which included abilities like name glow and name color etc. You could chat, decorate a shell, dress up, play some multiplayer games and explore rooms. There was also a badge feature and private messaging system, which Snaildom did not have.
SnailsChat was very prone to bugs, the Beta was public and lasted a long time due to bugs.
SnailsChat's user base began reasonably healthy, but new content was very difficult to create for Damen Spike. It required hours of work for only a few additional items, furniture etc... Sustaining the game became too time consuming after about two months and since there were only 12 active players, it was time to shut down SnailsChat for good.
On August 24, 2015 Damen had announced on the forums that Snailschat would be returning. It was scheduled to have hand-picked VIP testers who applied to beta test the game between August 30th-31st, and then it would release to the public on September 1st. However, Damen decided to release the game early to the public on August 30th.
Development
SnailsChat's development was completed in around three months. The original game plan contained a quest feature, but it was skipped but used made in Snaildom.
Features
Users in SnailsChat could buy powers, which included abilities like name glow and name color etc. You could chat, decorate a shell, dress up, play some multiplayer games and explore rooms. There was also a badge feature and private messaging system, which Snaildom did not have.
Bugs
SnailsChat was very prone to bugs, the Beta was public and lasted a long time due to bugs.
Ending
SnailsChat's user base began reasonably healthy, but new content was very difficult to create for Damen Spike. It required hours of work for only a few additional items, furniture etc... Sustaining the game became too time consuming after about two months and since there were only 12 active players, it was time to shut down SnailsChat for good.
Reopening
On August 24, 2015 Damen had announced on the forums that Snailschat would be returning. It was scheduled to have hand-picked VIP testers who applied to beta test the game between August 30th-31st, and then it would release to the public on September 1st. However, Damen decided to release the game early to the public on August 30th.
21ST JANUARY 2016 BY
DAMEN
, BODY: D9A4AA76198ED8728F143550CBAB4CEA , PROPS: 0345F062D5435A9BF4B67C0A26A2C72A
[RESTORE]
REASON FOR EDITS
Logo fixed
PROPERTIES VAR DUMP
array(4) {
["game"]=>
array(10) {
["name"]=>
string(10) "SnailsChat"
["devstartdate"]=>
string(15) "April 26th 2013"
["developer"]=>
string(11) "Damen Spike"
["photo"]=>
string(30) "http://i.imgur.com/zD1O8oD.png"
["designer"]=>
string(11) "Damen Spike"
["publisher"]=>
string(19) "DamenSpike GAMES HQ"
["tested"]=>
string(13) "6th June 2013"
["closed"]=>
string(3) "N/A"
["photos"]=>
array(4) {
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string(30) "http://i.imgur.com/dRjN1dp.png"
[1]=>
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[2]=>
string(30) "http://i.imgur.com/MSxeezi.png"
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string(30) "http://i.imgur.com/pWd3z89.png"
}
["title"]=>
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}
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SnailsChat was a virtual world made by Damen Spike in the Summer of 2013, before the DamenSpike GAMES HQ was created.
SnailsChat's development was completed in around three months. The original game plan contained a quest feature, but it was skipped but used made in Snaildom.
Users in SnailsChat could buy powers, which included abilities like name glow and name color etc. You could chat, decorate a shell, dress up, play some multiplayer games and explore rooms. There was also a badge feature and private messaging system, which Snaildom did not have.
SnailsChat was very prone to bugs, the Beta was public and lasted a long time due to bugs.
SnailsChat's user base began reasonably healthy, but new content was very difficult to create for Damen Spike. It required hours of work for only a few additional items, furniture etc... Sustaining the game became too time consuming after about two months and since there were only 12 active players, it was time to shut down SnailsChat for good.
On August 24, 2015 Damen had announced on the forums that Snailschat would be returning. It was scheduled to have hand-picked VIP testers who applied to beta test the game between August 30th-31st, and then it would release to the public on September 1st. However, Damen decided to release the game early to the public on August 30th.
Development
SnailsChat's development was completed in around three months. The original game plan contained a quest feature, but it was skipped but used made in Snaildom.
Features
Users in SnailsChat could buy powers, which included abilities like name glow and name color etc. You could chat, decorate a shell, dress up, play some multiplayer games and explore rooms. There was also a badge feature and private messaging system, which Snaildom did not have.
Bugs
SnailsChat was very prone to bugs, the Beta was public and lasted a long time due to bugs.
Ending
SnailsChat's user base began reasonably healthy, but new content was very difficult to create for Damen Spike. It required hours of work for only a few additional items, furniture etc... Sustaining the game became too time consuming after about two months and since there were only 12 active players, it was time to shut down SnailsChat for good.
Reopening
On August 24, 2015 Damen had announced on the forums that Snailschat would be returning. It was scheduled to have hand-picked VIP testers who applied to beta test the game between August 30th-31st, and then it would release to the public on September 1st. However, Damen decided to release the game early to the public on August 30th.
1ST SEPTEMBER 2015 BY
HALOPLAYER2K
, BODY: D9A4AA76198ED8728F143550CBAB4CEA , PROPS: 48D11222E2E3A12D7217354C75E962C9
[RESTORE]
REASON FOR EDITS
Closed date and added Reopening.
PROPERTIES VAR DUMP
array(4) {
["game"]=>
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["photo"]=>
string(30) "http://damenspike.com/Logo.png"
["designer"]=>
string(11) "Damen Spike"
["publisher"]=>
string(19) "DamenSpike GAMES HQ"
["tested"]=>
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["closed"]=>
string(3) "N/A"
["photos"]=>
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[2]=>
string(30) "http://i.imgur.com/MSxeezi.png"
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}
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}
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SnailsChat was a virtual world made by Damen Spike in the Summer of 2013, before the DamenSpike GAMES HQ was created.
SnailsChat's development was completed in around three months. The original game plan contained a quest feature, but it was skipped but used made in Snaildom.
Users in SnailsChat could buy powers, which included abilities like name glow and name color etc. You could chat, decorate a shell, dress up, play some multiplayer games and explore rooms. There was also a badge feature and private messaging system, which Snaildom did not have.
SnailsChat was very prone to bugs, the Beta was public and lasted a long time due to bugs.
SnailsChat's user base began reasonably healthy, but new content was very difficult to create for Damen Spike. It required hours of work for only a few additional items, furniture etc... Sustaining the game became too time consuming after about two months and since there were only 12 active players, it was time to shut down SnailsChat for good.
On August 24, 2015 Damen had announced on the forums that Snailschat would be returning. It was scheduled to have hand-picked VIP testers who applied to beta test the game between August 30th-31st, and then it would release to the public on September 1st. However, Damen decided to release the game early to the public on August 30th.
Development
SnailsChat's development was completed in around three months. The original game plan contained a quest feature, but it was skipped but used made in Snaildom.
Features
Users in SnailsChat could buy powers, which included abilities like name glow and name color etc. You could chat, decorate a shell, dress up, play some multiplayer games and explore rooms. There was also a badge feature and private messaging system, which Snaildom did not have.
Bugs
SnailsChat was very prone to bugs, the Beta was public and lasted a long time due to bugs.
Ending
SnailsChat's user base began reasonably healthy, but new content was very difficult to create for Damen Spike. It required hours of work for only a few additional items, furniture etc... Sustaining the game became too time consuming after about two months and since there were only 12 active players, it was time to shut down SnailsChat for good.
Reopening
On August 24, 2015 Damen had announced on the forums that Snailschat would be returning. It was scheduled to have hand-picked VIP testers who applied to beta test the game between August 30th-31st, and then it would release to the public on September 1st. However, Damen decided to release the game early to the public on August 30th.
26TH DECEMBER 2014 BY
DAMEN
, BODY: 74B0BD7449949E7CCFF4C378B376EA9E , PROPS: 774146404E4F7BF3586BA744BBC2568C
[RESTORE]
REASON FOR EDITS
No reason given
PROPERTIES VAR DUMP
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array(10) {
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string(15) "April 26th 2013"
["developer"]=>
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["photo"]=>
string(30) "http://damenspike.com/Logo.png"
["designer"]=>
string(11) "Damen Spike"
["publisher"]=>
string(19) "DamenSpike GAMES HQ"
["tested"]=>
string(13) "6th June 2013"
["closed"]=>
string(11) "August 2013"
["photos"]=>
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[2]=>
string(30) "http://i.imgur.com/MSxeezi.png"
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string(30) "http://i.imgur.com/pWd3z89.png"
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SnailsChat was a virtual world made by Damen Spike in the Summer of 2013, before the DamenSpike GAMES HQ was created.
SnailsChat's development was completed in around three months. The original game plan contained a quest feature, but it was skipped but used made in Snaildom.
Users in SnailsChat could buy powers, which included abilities like name glow and name color etc. You could chat, decorate a shell, dress up, play some multiplayer games and explore rooms. There was also a badge feature and private messaging system, which Snaildom did not have.
SnailsChat was very prone to bugs, the Beta was public and lasted a long time due to bugs.
SnailsChat's user base began reasonably healthy, but new content was very difficult to create for Damen Spike. It required hours of work for only a few additional items, furniture etc... Sustaining the game became too time consuming after about two months and since there were only 12 active players, it was time to shut down SnailsChat for good.
Development
SnailsChat's development was completed in around three months. The original game plan contained a quest feature, but it was skipped but used made in Snaildom.
Features
Users in SnailsChat could buy powers, which included abilities like name glow and name color etc. You could chat, decorate a shell, dress up, play some multiplayer games and explore rooms. There was also a badge feature and private messaging system, which Snaildom did not have.
Bugs
SnailsChat was very prone to bugs, the Beta was public and lasted a long time due to bugs.
Ending
SnailsChat's user base began reasonably healthy, but new content was very difficult to create for Damen Spike. It required hours of work for only a few additional items, furniture etc... Sustaining the game became too time consuming after about two months and since there were only 12 active players, it was time to shut down SnailsChat for good.
26TH DECEMBER 2014 BY
DAMEN
, BODY: B631DC80E5FE878B28C68CF0CE2344FF , PROPS: 774146404E4F7BF3586BA744BBC2568C
[RESTORE]
REASON FOR EDITS
No reason given
PROPERTIES VAR DUMP
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["game"]=>
array(10) {
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string(15) "April 26th 2013"
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["designer"]=>
string(11) "Damen Spike"
["publisher"]=>
string(19) "DamenSpike GAMES HQ"
["tested"]=>
string(13) "6th June 2013"
["closed"]=>
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["photos"]=>
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string(30) "http://i.imgur.com/MSxeezi.png"
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SnailsChat was a virtual world made by Damen Spike in the Summer of 2013, before the DamenSpike GAMES HQ was created.
SnailsChat's development was completed in around three months. The original game plan contained a quest feature, but it was skipped but used made in Snaildom.
Users in SnailsChat could buy powers, which included abilities like name glow and name color etc. You could chat, decorate a shell, dress up, play some multiplayer games and explore rooms. There was also a badge feature and private messaging system, which Snaildom did not have.
SnailsChat was very prone to bugs, the Beta was public and lasted a long time due to bugs.
Development
SnailsChat's development was completed in around three months. The original game plan contained a quest feature, but it was skipped but used made in Snaildom.
Features
Users in SnailsChat could buy powers, which included abilities like name glow and name color etc. You could chat, decorate a shell, dress up, play some multiplayer games and explore rooms. There was also a badge feature and private messaging system, which Snaildom did not have.
Bugs
SnailsChat was very prone to bugs, the Beta was public and lasted a long time due to bugs.
24TH DECEMBER 2014 BY
DAMEN
, BODY: 34A2646BE5E371AC04D725D4AC842FB1 , PROPS: 774146404E4F7BF3586BA744BBC2568C
[RESTORE]
REASON FOR EDITS
No reason given
PROPERTIES VAR DUMP
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string(15) "April 26th 2013"
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["photo"]=>
string(30) "http://damenspike.com/Logo.png"
["designer"]=>
string(11) "Damen Spike"
["publisher"]=>
string(19) "DamenSpike GAMES HQ"
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string(13) "6th June 2013"
["closed"]=>
string(11) "August 2013"
["photos"]=>
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[2]=>
string(30) "http://i.imgur.com/MSxeezi.png"
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SnailsChat